boardgames
Dorfromantik: The Duel BGG
other title: Dorfromantik: Das Duell / Dorfromantik: Le Duel
genre: City Building / Environmental platform: Boardgame publisher: Pegasus Spiele / Gigamic
After the great success of Dorfromantik: The Board Game, the next part of the Dorfromantik world is no longer about working together, but about friendly competition. The basic principle of the Spiel des Jahres 2023 is retained, but now both sides continue to expand their own landscape with the tile they have just revealed. Two new types of assignments also come into play with double and all-around assignments, which can also be combined with Dorfromantik: The Board Game. Two independently playable modules also provide more challenge, more variety, more interaction. Four of the new special tiles can also be integrated into Dorfromantik: The Board Game and played cooperatively.

Dorfromantik: The Duel allows two players or two teams to compete. And with two copies even up to four people can play. Who will create the most beautiful world of hexagonal landscapes? Who will be better at fulfilling the villager's orders while also mastering the challenge of new assignments?

—description from the publisher

Mind Up! BGG
other title: Моё число!
genre: Card Game / Number platform: Boardgame publisher: Catch Up Games / Evrikus
In Mind Up!, you start with a line of cards on the table, with as many cards as players. Each turn, players pick a card from their hand and simultaneously reveal it to make a new line, ordered from the lowest to the highest card. Each player then takes the card in the previous line at the same position as the one they just played, adding it to their tableau. These cards will score points at the end of the round, depending on their color and the order they were picked. After being scored, they become the player's hand for the next round.

Sand BGG
genre: Transportation platform: Boardgame publisher: Devir
People refer to this vast place only as the desert since no one remembers what was here before. The golden age of human beings has long passed. Now there is only sand, and the only hope is in the humidity.

Travelers cross the desert that stretches from the slopes of the Akaishi Mountains to the cliffs of Seaclaw. Half-ruined ancient cities are home to the last human communities struggling to survive by foraging for what little green remains standing. These desert travelers transport goods on the backs of their caterpillars. Although their only goal is to make as much money as they can, at the same time and in a more or less deliberate way, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand.

Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala, Sand is a game with a main mechanism of pick-up-and-deliver that can be enjoyed alone or in groups of up to four players in games of about 120 minutes long. Players have to earn as much gold as possible after six rounds (five in a four-player game) to win.

In Sand, players put themselves in the shoes of these intrepid desert travelers who travel the paths of the board and visit the different towns. They collect goods to take them to other places and thus earn gold for the transport service. They cross the dunes on the backs of their faithful caterpillars, which, cared for, will grow and help players complete their tasks more effectively. Along the way they will be joined by helpful companions and be entrusted with missions that, if completed, will bring good benefits at the end of the journey. Help the plants take root again, and perhaps there is still some hope for this desolate place...

—description from the publisher

High Score BGG
genre: Dice platform: Boardgame publisher: KOSMOS / Devir
High Score is an ingenious dice game with unique challenges. Turning over a new challenge card tells players how to score points this round and how you can re-roll your dice. Will even numbers score 0 points this round? What effect will the vortex have this round?

After the first player finishes their turn, the other players can attempt to beat their score, but risk too much and you may come away empty-handed. Whoever has the most points after seven rounds wins.

Point City BGG
other title: Ciudad de Puntos / Punktestadt
genre: Card Game / City Building platform: Boardgame publisher: Flatout Games / Alderac Entertainment Group
From the team that brought you the smash hit Point Salad, Point City is a card-drafting, engine-building game with more than 150 unique building cards, giving you the opportunity to create a completely different city each time you play!

The rules are simple: Take two adjacent cards from the dynamic city grid and add them to your expanding city. Use your resource cards and bonuses to construct building cards that require specific combinations. Build special civic structures to multiply your city's points and be the top urban planner!

Point City takes the same simple concept of drafting cards and building the best combinations, then adds new layers of resource management and engine building to the mix — making the game easy to learn, but challenging for everyone!

—description from designer

Dragonkeepers BGG
other title: Čuvari Zmajeva / Drachenhüter
genre: Card Game platform: Boardgame publisher: KOSMOS / 999 Games
Anyone can herd sheep, but have you ever herded dragons?

In Dragonkeepers, you compete against each other as magicians. Two stacks of cards form the "Magic Book", which indicates which and how many dragons can be herded. With each card taken, this information changes, but luckily you can cast spells and return your cards to the Magic Book to change it in your favor and score! But which of your dragons can you spare to cast spells?

Harmonies BGG
other title: Harmónia / Krajina zvířat
genre: Animals / Environmental platform: Boardgame publisher: Libellud / ADC Blackfire Entertainment
In Harmonies, build landscapes by placing colored tokens and create habitats for your animals. To earn the most points and win the game, incorporate the habitats in your landscapes wisely and have as many animals as you can settle there.

—description from the publisher

Port Royal: The Dice Game BGG
other title: Port Royal: Das Würfelspiel
genre: Dice / Economic platform: Boardgame publisher: Pegasus Spiele
The harbor of Port Royal is as lively as ever. But you need a bigger crew—and quickly! On the various islands throughout the Carribean Sea, you can hire crew members and loot some treasures along the way. Put your luck to the test against the dice! The more you risk, the more you can cross off your game map.

Roll the dice, but avoid a second ship of a color. Hire people for their abilities and victory points. Be the first to score 20 points or try your luck in a round of Sudden Death.

The four maps included in the game gradually add new elements, increasing the difficulty.

—description from the publisher

Moon River BGG
other title: Лоскутное ранчо / 月之河畔
genre: American West / Territory Building platform: Boardgame publisher: Blue Orange (EU) / Blue Orange Games
Moon River uses the Kingdomino game system — but without dominoes.

In the game, you will build a personal landscape of tiles to score points, but instead of tiling dominoes in your landscape, the game uses half-dominoes in which one edge has a jigsaw puzzle-style connection. You combine two of these half puzzle pieces to craft your own dominoes. This mechanism is meant to provide more variability and randomization in each play.

Instead of building your landscape around a central castle, you start from the river and expand away from it. Also, the crowns (i.e., the victory point multiplier) from Kingdomino are replaced by cow meeples, with players being able to use cowboys to move them.

Encajados BGG
other title: Stack'n Stuff: A Patchwork Game / Stapel & Stopf
genre: Abstract Strategy / Puzzle platform: Boardgame publisher: Lookout Games / Hobby Japan
In Stack'n Stuff, a more streamlined version of Patchwork, players are on the move. However, packing all of your stuff into a moving truck is quite tricky, costly, and time consuming — and the day runs out fast!

During the game, the last player on the time track chooses one of the next three furniture items. After paying the transportation cost and spending the loading time, the player places the patch on their truck game board. Whoever manages to pack their truck best, as well as earns the most money during the game, is a moving master and wins!

—description from the designer

Paper Dungeons: A Dungeon Scrawler Game BGG
other title: Paper Dungeons / Paper Dungeons: Kurzweilige Kritzelkerkerei
genre: Dice / Fantasy platform: Boardgame publisher: MeepleBR / Alley Cat Games
Prepare your adventurers for a challenging dungeon exploration in Paper Dungeons, a roll-and-write game that seeks to reproduce the feel of a dungeon-crawler.

In the game, you control a classic group of medieval adventurers: warrior, wizard, cleric, and rogue. In each of the nine rounds, you select three of the six rolled dice and use these results to raise the level of your characters, produce magic items, obtain healing potions, and explore the dungeon to face challenges and collect treasure. You'll also find three large monsters waiting in the dungeon, and you can fight them for glory.

In the end, whoever collects the most glory wins.

Rabbit Hunt BGG
other title: 狡兔三窟
genre: Animals / Bluffing platform: Boardgame publisher: Swan Panasia Co., Ltd. / TWOPLUS Games
Constantly wandering around the warehouse, the rabbits are always ready to snatch away the carrots piled up inside. The farmers cherish their own dear little pet bunnies, but they are furious when other farmers' bunnies come to eat all the carrots they have grown.
Now, the farmers have had enough of it, and have decided to seize all the others' rabbits! But considering that every one of them wants to hide away his own bunnies, will it be that simple to catch others' bunnies? Your goal in this game is to hide away your own bunnies from the other players, and to hunt out the other players' rabbits.

This is a tile placement game with an interesting theme from a Chinese idiom - A cunning rabbit has three warrens. In this game you need to hide your rabbit cards into the farmyard and find out other players' rabbits. However, every turn you need to place a card to the farmyard. Then you can execute two actions. If you use too much actions to trace rabbits, your hand will reduce quickly, but catch others' rabbits is the only way to win.

Home Page: http://embedded.cs.ccu.edu.tw/~mellow/rabbithunt/

Boardgame Collectors BGG
other title: Vegetable Stock / Modern Tabletop Collector
genre: Card Game / Economic platform: Boardgame publisher: Good Game Studio / Arcane Wonders
Grow the vegetables, raise the sale price, and make a fortune!

Vegetable Stock, which debuted as Small Farmer, is a simple card game about vegetable economics. Each round, reveal one more card than the number of players on the table. Each card has three vegetable icons on it, with vegetables coming in five types. Players take turns choosing one of the cards and placing it in their harvest pile face down. The price of the vegetable(s) on the card not chosen goes up — but if the price goes too high, it crashes, although it can rise again next round.

After six rounds, determine your score by multiplying the number of each vegetable you have harvested by the final price of that vegetable. The player with the highest score wins!

Dragonrealm BGG
other title: Drachenland
genre: Adventure / Card Game platform: Boardgame publisher: Gamewright / Game Factory
Pack your lucky socks and get ready for an adventure exploring Dragonrealm! Sneak into the Witch’s Cabin, search the Ogres’ Treehouse, or storm the Dragon’s Lair. Add adventurers to different locations in the hopes of getting the most treasure. But watch out for goblins who might get there first and grab the treasure before you! In the end, the player with the most treasure wins.

Using the same thematic world as Dragonwood, players now take on capturing locations using adventurer pawns.

Players will play card melds of straights and sets (color or number) to roll dice to attempt to place units on locations. Once a location is full, it is scored.

New locations are revealed to be captured. Players continue in this manner until a certain number of locations are captured. Each location is worth a value in points and additional points are awarded for other events.

Farplace: The Game BGG
genre: Animals / Card Game platform: Boardgame publisher: Farplace Animal Rescue
Animal rescuers gather objects and actions to rescue and release animals in need. Each animal needs a different combination of cards to secure a positive rescue or release, with others unable to be released scoring negative points. Each player has slightly different rules depending on their Meeple. Vet cards throw a random element in typical of what is faced in animal rescue.

In addition, there are a range of map type score tracks your Meeple moves along, with bonus points to be picked up.

The game is asymmetrical in 2 ways - when each player rehomes their own animal type, they receive a different bonus. Also, each animal player type moves differently -

- The dog player can take a shortcut through a dog agility tunnel
- The cat player can hop between adjacent cardboard boxes at no movement cost
- The rabbit player can move diagonally between obstacles as well as orthogonally
- The pigeon player can fly directly over and land on obstacles and fly over water

There will be 2 options for the board in the base game, additional Kickstart exclusive boards, and various expansions including a Horse Player (which can gallop on some moves), additional maps and different full versions of the game to come. Be ready for a lot of twists on the theme and unexpected variants.

Game is designed by the CEO of Farplace Animal Rescue, an avid board gamer, and 100% of the profits will support animal rescue via Farplace.

Dino Days BGG
genre: Card Game / Prehistoric platform: Boardgame publisher: Farplace Animal Rescue
Fill your week of dinosaurs, scoring the most points in the process. Each dinosaur has unique rules of play, some cancel scores, some swap dinos, other special cards affect game play like the diplodocus where you need two cards to play and the giganotosaurus which each player starts with that can wipe out an entire opponent's board, but gives them 10 points. One deck is needed per two people playing.

—description from the designer

Too Many Cooks BGG
other title: Foodie Forest / Chaud Devant!
genre: Card Game platform: Boardgame publisher: IELLO / R&R Games
This Reiner Knizia concoction is a sort of a trick-taking game, but instead of everybody playing one card and seeing which one wins the trick, everybody takes turns adding cards until the total adds up to 10 or more and the player who added that card takes the whole pile.

This can be a good thing or a bad thing, depending on the player's goal for that particular round! There are five rounds in the game and exactly five different goals to be fulfilled: to take as many mushroom cards as you can, or as many pea soup cards, or as many onion cards, or as many chili pepper cards, or to take no cards at all. (The pepper cards, incidentally, count minus 1 unless your goal for the round is to collect them.) Goals are revealed simultaneously, so you may or may not be in competition with another player for the same cards during the round. And you can't choose a goal you've already chosen, so things can get pretty tough especially on the last hand, where no matter what cards you're dealt, you *have* to go for whichever of the five goals you haven't done already.

Since the game is always exactly five rounds, it lasts a good dependable half an hour every time.

Worta BGG
genre: Animals / Card Game platform: Boardgame publisher: Singa Games (II)
In Worta, you step into the shoes of a farmer!
Grow your garden by planting vegetables, and strategically use rabbits, foxes, droughts, and barns to have the highest vegetable production by the end of the game.
However, no farm is complete without animals, and in this game, they might determine the real winner!

Game Instructions

Objective:
In this game, you are a farmer striving to cultivate the best garden. Your goal is to gather animals and grow vegetables to earn the most points.

Setup:

Separate the decks.
Give each player 2 distinct vegetable cards (place them face-up on the table) from the blue deck.
Deal each player 2 additional cards from the blue deck.


Gameplay:

Drawing Cards:
On your turn, draw 2 cards from the blue deck.

Playing Cards:
Play 2 cards by discarding them onto the pile and utilising their power.



Scoring:

Every vegetable you cultivate in your garden adds 1 point to your score.
The game ends when a player gathers 4 different animals. Completing this set adds an additional 4 points to the total score.


Winning the Game:

Count the points from your cultivated vegetables and any bonus points from gathered animals.
The player with the highest total score is declared the best farmer in the county!


Lost Cities BGG
other title: Les Cités Perdues / Le Città Perdute
genre: Card Game / Exploration platform: Boardgame publisher: KOSMOS / 999 Games
Lost Cities is a card game in the Kosmos two-player series. The game originally consisted of a single deck of cards of rank 2–10 in five different colors with three special "handshakes" ("HS" in scoring examples below) in each suit, but as of 2019 the game now includes six colored suits, with the sixth color being optional for gameplay. A game board is included to organize discarded cards and help players organize their card collections.

The object of the game is to gain points by mounting profitable archaeological expeditions to the different sites represented by the colored suits of cards. On a player's turn, they must first play one card, either to an expedition or by discarding it to the color-appropriate discard pile, then draw one card, either from the deck or from the top of a discard pile. Cards played to expeditions must be in ascending order, but they need not be consecutive. Handshakes are considered lower than a 2 and represent investments in an expedition. Thus, if you play a red 4, you may play any other red card higher than a 4 on a future turn but may no longer play a handshake, the 2, or the 3.

The game continues in this fashion with players alternating turns until the final card is taken from the deck. The rest of the cards in hand are then discarded and players score their expeditions. Each expedition that has at least one card played into it must be scored. Cards played into an expedition are worth their rank in points, and handshakes count as a multiplier against your final total; one handshake doubles an expedition's value, while two handshakes triples that value and three handshakes quadruple it. Expeditions start at a value of -20, so you must play at least 20 points of cards into an expedition in order to make a profit. If you are left with a negative value and have a handshake, the multiplier still applies. A 20-point bonus is awarded to every expedition with at least eight cards played into it. A complete game of Lost Cities lasts three matches, with scores for each match being added together.

Scoring example 1: An expedition has a 2,3,7,8,10 for a total of 30. This expedition is worth 10 total points: 30 plus the initial -20.

Scoring example 2: An expedition has 2 HS, and 4,5,6,7,8,10 for a total of 40. This expedition is worth 80 total points: 40 points for cards, plus the initial -20, ×3 for the two multipliers, plus the 20-pt bonus for playing 8+ cards.

Scoring example 3: An expedition has 1 HS, and 4,6,7 for a total of 17. This expedition is worth -6 total points: 17 plus the initial -20, ×2 for the multiplier.

Azul: Master Chocolatier BGG
other title: Azul: Csokoládéműhely / Azul: Maître Chocolatier
genre: Abstract Strategy / Puzzle platform: Boardgame publisher: Next Move Games / Broadway Toys LTD
In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Azul: Master Chocolatier includes double-sided factory boards, with these tiles being placed on these boards at the start of each round. One side of the factories is blank, and when using this side the game plays exactly like Azul. The other side of each factory tile has a special effect on it that modifies play in one way or another, putting a twist on the normal game. Additionally, the tiles are modeled to look like chocolates and other treats, despite remaining as inedible as the tiles in the original game.