Board Games

Chris Young

Chris Young @plunderbunny

297 games  

Board Games imported from BGG

100! [Game] BGG
genre: Action / Dexterity / Card Game platform: Boardgame publisher: Adlung-Spiele
In 100!, players constantly discard cards they don't need, then draw other cards to replace them. Everyone plays simultaneously and tries to order their cards in such a way that they either hold rows of ten cards or of the numbers 18 to 22 in hand. The first player to achieve this wins the round. That's not so easy, though, since in this 100th card game from Adlung-Spiele everyone plays simultaneously and chaotically, as is the case in many of the publisher's releases.

3UP 3DOWN [Game] BGG
genre: Card Game / Children's Game platform: Boardgame publisher: Ok2Win, LLC
3UP 3DOWN is a fast-paced, family-friendly discard game with a surprising finish!

THE GOAL: Get rid of your cards before your family and friends can get rid of theirs.

THE SURPRISE: Three of your cards are not revealed until the very end - so you will need both strategy and luck!

And, since 3UP 3DOWN takes just 3 minutes to learn & 10 minutes to play, it's so fast and fun, you'll all say, "Let's Play Another Round!"

5211 [Game] BGG
other title: 5211: Azul / 5211: Azul Special Edition
genre: Card Game platform: Boardgame publisher: Next Move Games / Asmodee
5211 is a fast-playing card game with a unique scoring method that rewards clever play!

This game has cards 1-6 in five colors. Each player starts with a hand of five cards. Players play two cards face-down, then simultaneously reveal them. They refill their hand, then repeat this process two more times, but only with one card.

The cards of the majority color will score — unless too many are present, in which case the color busts and the second most color scores. In case of a tie for majority, the tied colors are also out. These rounds are repeated until the deck runs out. The player with the most points wins.

5211 is a new edition of 5 COLORS that has all new art.

7 Wonders [Game] BGG
other title: 7 csoda / 7 Cudów Świata
genre: Ancient / Card Game platform: Boardgame publisher: Repos Production / ADC Blackfire Entertainment
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.

7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.

In essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions.

Though the box of earlier editions is listed as being for 3–7 players, there is an official 2-player variant included in the instructions.

7 Wonders Duel [Game] BGG
other title: 7 Csoda Párbaj / 7 Cudów Świata: Pojedynek
genre: Ancient / Card Game platform: Boardgame publisher: Repos Production / ADC Blackfire Entertainment
In many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.

Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.

Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.

You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.

Akropolis [Game] BGG
other title: Akropolisz / Ακρόπολις
genre: Ancient / City Building platform: Boardgame publisher: Gigamic / BGA Plus
The most talented architects in ancient Greece stand ready to achieve this goal. Build housing, temples, markets, gardens and barracks, so you can grow your city and ensure it triumphs over the others. Raise its prestige with harmonious planning that conforms to specific rules, and enhance it by building plazas.

Stone is an essential resource, so make sure you do not neglect it. You’ll need enough quarries so you can build higher up, making your city stretch towards the sky.


Choose a tile from the construction site
Arrange it in your city to unlock each district's full potential
Build on higher levels, increase the value of your districts and win the game


—description from the publisher

Amber [Game] BGG
other title: Ambra
genre: Territory Building / Transportation platform: Boardgame publisher: Rebel Sp. z o.o. / uplay.it edizioni
The kingdom has taken over a coastal region and given the land to new barons who quickly realized that the true wealth of this new region is amber, for which caravans come from the farthest corners of the world. Peasants from nearby villages collect amber, which is bought by merchants from distant lands. The barons know that the one who profits the most from the amber trade will become the most powerful ruler of the new lands.

In Amber, players take the role of the barons, and their goal is to build trade routes that connect their castles to the villages where the amber is collected, and to the other barons' castles where it is traded. To this end, players build roads through the wilderness – placing one tile each turn in the shared playing area – which will allow their buyers to reach the sources of the amber. Since all buyers can use the roads, however, it's important to have suitable connections with the road networks built by others. The baron whose castle is connected with the greatest number of villages and castles will become the richest and most respected Lord of the new land.

Arctic Scavengers [Game] BGG
genre: Bluffing / Card Game platform: Boardgame publisher: Driftwood Games / Rio Grande Games
In the year 2097, the entire Earth was enveloped in a cataclysmic shift in climate, plunging the globe into another ice age. Nearly 90% of the world’s population was eliminated, driving the survivors to band together into loose communities and tribes.

In Arctic Scavengers, you are the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. You and your tribe are pitted against up to four other tribes in a fight for survival. Build up your tribe, skirmish against other players head-to-head, or even bluff your way to victory.

The player with the largest tribe at the end of the game is declared the winner!

Azul [Game] BGG
other title: Azul Mini / Azul Міні
genre: Abstract Strategy / Puzzle platform: Boardgame publisher: Next Move Games / Plan B Games
Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Azul: Master Chocolatier [Game] BGG
other title: Azul: Csokoládéműhely / Azul: Maître Chocolatier
genre: Abstract Strategy / Puzzle platform: Boardgame publisher: Next Move Games / Broadway Toys LTD
In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Azul: Master Chocolatier includes double-sided factory boards, with these tiles being placed on these boards at the start of each round. One side of the factories is blank, and when using this side the game plays exactly like Azul. The other side of each factory tile has a special effect on it that modifies play in one way or another, putting a twist on the normal game. Additionally, the tiles are modeled to look like chocolates and other treats, despite remaining as inedible as the tiles in the original game.

Azul: Queen's Garden [Game] BGG
other title: Azul: A királyné kertje / Azul: Die Gärten der Königin
genre: Abstract Strategy / Puzzle platform: Boardgame publisher: Next Move Games / Belleville (Бельвіль)
Welcome back to the palace of Sintra! King Manuel I has commissioned the best garden designers of Portugal to construct the most extraordinary garden for his wife, Queen Maria of Aragon.

In Azul: Queen's Garden, players are tasked with arranging a magnificent garden for the King's lovely wife by arranging beautiful plants, trees, and ornamental features.

Using an innovative drafting mechanism, the signature of the Azul series, players must carefully select colorful tiles to decorate their garden. Only the most incredible garden designers will flourish and win the Queen's blessing.

—description from the publisher

Azul: Stained Glass of Sintra [Game] BGG
other title: Azul: De ramen van Sintra / Les vitraux de Sintra / Azul: Die Buntglasfenster von Sintra
genre: Abstract Strategy / Puzzle platform: Boardgame publisher: Next Move Games / Asmodee
Created by Michael Kiesling, Azul: Stained Glass of Sintra challenges players to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the process. The window panels are double-sided, providing players with a dynamic player board that affords nearly infinite variability!

Players can expect to discover new unique art and components in Azul: Stained Glass of Sintra, including translucent window pane pieces, a tower to hold discarded glass panes, and double-sided player boards and window pane panels, in addition to many other beautiful components!

—description from the publisher

Azul: Summer Pavilion Mini [Game] BGG
other title: Azul: Summer Pavilion / Azul Letnji Paviljon Mini
genre: Abstract Strategy / Puzzle platform: Boardgame publisher: Next Move Games / Belleville (Бельвіль)
At the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings. After completing the Palaces of Evora and Sintra, the king sought to build a summer pavilion to honor the most famous members of the royal family. This construction was intended for the most talented artisans — whose skills meet the splendor that the royal family deserves. Sadly, King Manuel I died before construction ever began.

In Azul: Summer Pavilion, players return to Portugal to accomplish the task that never began. As a master artisan, you must use the finest materials to create the summer pavilion while carefully avoiding wasting supplies. Only the best will rise to the challenge to honor the Portuguese royal family.

Azul: Summer Pavilion lasts six rounds, and in each round players draft tiles, then place them on their individual player board to score points. Each of the six colors of tiles is wild during one of the rounds.

At the start of each round, draw tiles at random from the bag to refill each of the five, seven, or nine factories with four tiles each. Draw tiles as needed to refill the ten supply spaces on the central scoring board. Players then take turns drafting tiles. You can choose to take all of the tiles of a non-wild color on a factory and place them next to your board; if any wild tiles are on this factory, you must take one of them. Place all remaining tiles in the center of the table. Alternatively, you can take all tiles of a non-wild color from the center of play; you must also take one wild tile, if present.

After all tiles have been claimed, players then take turns placing tiles on their individual boards. Each board depicts seven stars that would be composed of six tiles; each space on a star shows a number from 1-6, and six of the stars are for tiles of a single color while the seventh will be composed of one tile of each color. To place a tile on the blue 5, for example, you must discard five blue or wild tiles from next to your player board (with at least one blue being required), placing one blue tile in the blue 5 space and the rest in the discard tower. You score 1 point for this tile and 1 point for each tile within this star connected to the newly placed tile.

If you completely surround a pillar, statue, or window on your game board with tiles, you get an immediate bonus, taking 1-3 tiles from the central supply spaces and placing them next to your board. At the end of the round, you can carry over at most four tiles to the next round; discard any others, losing 1 point for each such tile.

After six rounds, you score a bonus for each of the seven stars that you've filled completely. Additionally, you score a bonus for having covered all seven spaces of value 1, 2, 3 or 4. You lose 1 point for each remaining tile unused, then whoever has the most points wins.

—description from the publisher

Beez [Game] BGG
other title: Beez: Mééz / 花とミツバチ
genre: Abstract Strategy / Animals platform: Boardgame publisher: Next Move Games / Broadway Toys LTD
Prepare yourself to take flight as a bee!

In Beez, players compete to optimize their flight plans to secure nectar for their hive. Be careful of the other bees as you will compete with them over a set of public and private scoring goals. The challenge in planning and storing the nectar will make your brain buzz!

—description from the publisher

Behind the Throne [Game] BGG
other title: Im Schatten des Throns / W Cieniu Tronu
genre: Card Game / Fantasy platform: Boardgame publisher: IGAMES / 2Geeks
Four powerful secret organizations are fighting for the right to rule in the old kingdom, and you can acquire safety, control, and economic dictates only through the conquest of political influence at the royal court. The more servants, nobles and dignitaries you can control, the closer you will be to the purpose. Intrigue, blackmail, or threats are suitable for all those who are struggling in the shadow of the royal throne. Power over each new aristocrat gives you a new method for influencing others. The player of absolute power behind the throne will soon be known.

Behind the Throne is a quick and simple card game in which players collect sets of cards to get new special abilities. Players earn victory points for the heroes they collect, and whoever has the most victory points at the end of the game wins.

Betrayal at House on the Hill [Game] BGG
other title: 山中小屋
genre: Adventure / Exploration platform: Boardgame publisher: Avalon Hill / Wizards of the Coast
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends.

Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters.

Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game.

Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play.

An updated reprint of Betrayal at House on the Hill was released on October 5, 2010.

Between Two Cities [Game] BGG
other title: ふたつの街の物語 完全日本語版 / 雙城爭霸
genre: City Building / Negotiation platform: Boardgame publisher: Stonemaier Games / Arclight Games
It is the early 1800s, a time of immense construction and urbanization. You are a world-renowned master city planner who has been asked to redesign two different cities. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with a partner with whom to discuss and execute your grandiose plans. Will your planning and collaborative skills be enough to design the most impressive city in the world?

Between Two Cities is a partnership-driven tile-drafting game in which each tile represents part of a city: factory, shop, park, landmarks, etc. You work with the player on your left to design the heart of one city, and with the player on your right to design the heart of another city. On each turn you select two tiles from hand, reveal them, then work with your partners separately to place one of those tiles into each of your two cities before passing the remaining hand of tiles around the table.

At the end of the game, each city is scored for its livability. Your final score is the lower of the livability scores of the two cities you helped design. To win, you have to share your attention and your devotion between two cities. The player with the highest final score wins the game.

The game features play for 3-7 players in 20-25 minutes, a 2-player variant for head-to-head competition as well as a solo variant (Automa).

Blokus [Game] BGG
other title: Blokus Giant / Blokus XL
genre: Abstract Strategy / Territory Building platform: Boardgame publisher: Educational Insights / Mattel, Inc.
Blokus (officially pronounced "Block us") is an abstract strategy game with transparent, Tetris-shaped, colored pieces that players are trying to play onto the board. The only caveat to placing a piece is that it may not lie adjacent to your other pieces, but instead must be placed touching at least one corner of your pieces already on the board.

There is a solitaire variation where one player tries to get rid of all the pieces in a single sitting.

Goal of the Game:

Each player has to fit as many of his/her 21 pieces on the board as possible.

Components:
Blokus Game Board (400 squares)
84 game pieces (four 21-piece sets of red, green, blue, and yellow)
Each color inlcudes:

1 one-square piece
1 piece with 2 squares
2 pieces with 3 squares
5 pieces with 4 squares
12 pieces with 5 squares


Bloodborne: The Card Game [Game] BGG
other title: Bloodborne Jocul de Carti / Bloodborne: A kártyajáték
genre: Card Game / Fantasy platform: Boardgame publisher: CMON Global Limited / ADC Blackfire Entertainment
Bloodborne: The Card Game is based on the Chalice Dungeons in the video game Bloodborne — the ever-changing labyrinths and tombs carved out by the Great Ones beneath the fallen city of Yharnam, where horrifying creatures reside. Players compete to kill monsters and take their blood.

In general, Bloodborne is a game about risk management with a bit of group think, inventory management/upgrades, and tactical play. You start with a hand of basic weapons, which you get to upgrade to improve your fighting combos and capabilities.

Each turn, one monster chosen at random attacks players, who fight back as a team, with everyone playing a card from their hand simultaneously to attempt to kill the monster. Players collect blood from the monster, assuming it dies, based on how much damage they dealt. Monsters can fight back with exploding dice that can potentially deal infinite damage.

Players can fight as long as they want, but if they die in combat, they lose their progress. Players can opt out of fighting to bank their blood and save it permanently. Collected blood counts as victory points.

Says designer Eric M. Lang, "My goal with Bloodborne was to channel the intensity and frustration of the video game into a contest between players. Lots of death."

Blueprints [Game] BGG
other title: ブループリント
genre: Dice platform: Boardgame publisher: Z-Man Games / Competo / Marektoy
In Blueprints, players are architects who must use different colored dice to build three different structures from blueprints, with the dice providing different advantages to you. In the game, each round progresses like this:


Discover your blueprint.
Each turn, choose a die and place it in your building.
Reveal your building, tally your points, then discover who wins the awards and prizes.


After three rounds, players tally their awards and prizes to see who wins. Who will be the best architect?

Created date: Aug. 6, 2024