“tag:boardgames”
Oregon [Game] BGG
other title: 奧勒崗拓荒
genre: American West platform: Boardgame publisher: Hans im Glück / Lautapelit.fi
Taken from Boardgame News:

Oregon is a family/strategy game with a colonization-theme and a card-driven placement mechanism. The aim of the game is to position farmers and point-giving buildings in the best possible locations on the board.

The year is 1846. Gunslingers, lawmen, pioneers, and whole families left their homes in the east and midwest to try their luck in the West. They loaded their covered wagons with all they could and headed west across steppes, deserts, and mountains. Many chose to settle in Oregon, where the farming and hunting were plentiful, and they could stake out a bit of land for themselves. The players have already reached Oregon and gaze upon the rich farmland below and the potential gold and coal reserves of the mountains. They build ports on the lakes and rivers, churches, warehouses, post offices, and train stations on the plains. And, of course, they must farm the rich land to grow the food necessary for the area to grow and thrive. To win, a player must choose the right times to farm and the right times to build, for planning is necessary, even here in the untamed wilderness of Oregon! Oregon - the way the west was won...

Haiclue [Game] BGG
genre: Deduction / Party Game platform: Boardgame publisher: Tiger Board Games
In Haiclue, players combine random word tiles to make clues.

Each round, every player uses 15 random word tiles to make a clue for one of the four words in the center of the table. When everyone has finished, the group reads the clues out loud, and everyone guesses which of the four words belongs to each player. If a player guesses correctly, they score a point for themselves and a point for the author of the clue.

3-12 players (competitive)
2 players (co-op)
30 minute playtime.

-description from publisher

Lemming [Game] BGG
other title: Lemminge: Wer Springt Zuerst? / Lemmingek
genre: Animals / Card Game platform: Boardgame publisher: AMIGO / Gigamic
With a name like Lemminge, you know you're going to be racing little rodents across a finish line of some sort, and this design lives up to that promise. Each player controls two lemmings that must make their way across a game board of hexagonal spaces; most spaces contain grassland and can be entered no matter which card a player lays down, but some spaces contain special terrain (water, hills, etc.) that can be entered only when the appropriate card is played.

Each player starts with 2-6 cards in hand, with the number dependent on the player count. On a turn, a player either:


Discards any number of cards from hand, then refills her hand to six cards, or
Plays a card, then moves one of her lemmings.


Each card is one of five landscape types and numbered 0-4. If the card played is equal to or lower than the value of the top landscape card of the same type, then the player adds the values of all landscape cards of this type, then moves her lemming up to this many spaces, crossing grassland and the depicted landscape type freely. If the card is higher than the top card of the depicted landscape type, then discard all cards of this type and start a new pile. Before moving her lemming, though, she places a bonus landscape hex of this type on the game board — ideally stifling the future movement of her opponents while scooting her own lemming further toward the goal.

If one or more lemmings are in your intended path of movement, you can push them aside before moving into the space, spending one point of movement for each lemming so moved. You can push your own lemming, if you set them up right — even across the finish line.

The first player to move both of her lemmings across the finish line wins.

Mystic Vale [Game] BGG
other title: Містична Долина / ミスティック・ベール
genre: Card Game / Fantasy platform: Boardgame publisher: Alderac Entertainment Group / Arclight Games
A curse has been placed on the Valley of Life. Hearing the spirits of nature cry out for aid, clans of druids have arrived, determined to use their blessings to heal the land and rescue the spirits. It will require courage and also caution, as the curse can overwhelm the careless who wield too much power.

In Mystic Vale, 2 to 4 players take on the role of druidic clans trying to cleanse the curse upon the land. Each turn, you play cards into your field to gain powerful advancements and useful vale cards. Use your power wisely, or decay will end your turn prematurely. Score the most victory points to win the game!

Mystic Vale uses the innovative "Card Crafting System", which lets you not only build your deck, but build the individual cards in your deck, customizing each card's abilities to exactly the strategy you want to follow.

Automobiles [Game] BGG
genre: Racing / Sports platform: Boardgame publisher: Alderac Entertainment Group
Drivers, start your engines! Will you cross the finish line first? Now is your chance to find out!

Automobiles is a deck‑building game in which the fun is cubed — because instead of using cards to build a deck, you build with your collection of cubes. These cubes not only allow you to race your car around the track, but they also allow you to improve your handling, optimize your pit crew, and boost your speed, all of which are your keys to victory!

The goal of the game is to cross the finish line first! You accomplish this by customizing your race car and surrounding yourself with the best crew. Your race car and crew are represented by a collection of cubes garnered from various options available to you. Starting with the same small set of cubes, each player builds their collection as they play the game. Use these cubes to enhance your performance, train your pit crew, and ensure your race car runs as effectively as possible. Be the first to cross the finish line and watch that checkered flag wave!

Designed by David Short, Automobiles is the third title in AEG's Destination Fun series! Continue your travels in the acclaimed Trains and Planes board games.

Online Play

Yucata (turn-based)
BoardGameArena (real-time & turn-based)


Martian Dice [Game] BGG
other title: Mars Würfel / 火星骰
genre: Dice / Humor platform: Boardgame publisher: Tasty Minstrel Games / Broadway Toys LTD
Your mission, Martians, is to swoop down on the pathetic denizens of the primitive planet Earth and scoop up as many of the inhabitants as you can manage. We are interested in samples of the Chicken, Cow, and Human populations so that we can determine which of them is actually in charge. The Earthlings might manage to put up a feeble defense, but surely nothing that a small taste of your Death Rays can't handle. Make Mars proud – be the first Martian to fill your abduction quota!

In Martian Dice you will roll 13 custom dice in an effort to set aside ("abduct") Humans, Chickens, and Cows. With each roll you must first set aside any Tanks, representing the human military coming to fend off your alien invasion. Then you may choose one type of die to set aside as well - one of the earthlings to abduct, or Death Rays to combat the military. At the end of your turn, if you have at least as many Death Rays as Tanks, then you may abduct the earthlings you've been setting aside. You can't pick any type of Earthling twice in one turn, but if you manage to abduct at least one of each you'll score a bonus!

With each roll you will ask yourself, do you feel lucky?

Welcome to New Las Vegas [Game] BGG
other title: Welcome to... Nowe Las Vegas
genre: City Building platform: Boardgame publisher: Blue Cocker Games / Deep Water Games
Rediscover the joy of Welcome To… with a new theme and new mechanisms in Welcome To New Las Vegas!

The game plays with a set of two different sheets — one dedicated to the map, the other used to keep track of the score and objectives — where you have to build and open casinos in the streets, hotels in avenues, create golf courses, give performances to the tourists, and move limousines for VIPs in order to build the greatest and most entertaining city and win the game!

Welcome To New Las Vegas keeps the same roll-and-write with dice-without-dice mechanism from Welcome to... Your Perfect Home: you flip cards from three piles to make three different sets with both a casino number and a corresponding action from which everyone chooses one. You use the number to fill in a casino on your street in numerical order. And everyone is racing to be the first to complete public goals. There's lots to do and many paths to becoming the best resort architect in Welcome To New Las Vegas!

Because of the communal actions, game play is simultaneous and thus supports large groups of players. With many varying strategies and completely randomized action sets, no two games will feel the same!

Fleet [Game] BGG
other title: 北洋船隊
genre: Card Game / Nautical platform: Boardgame publisher: Eagle-Gryphon Games / FRED Distribution, Inc.
In the northwest corner of Nunavut, Canada, a formerly inaccessible bay off of the Arctic Ocean has become reachable through a secret inlet. Untouched by the hands of time and fed by both the ocean and warm fresh water springs, Ridback Bay is teeming with sea life. A remote, timeless bayside village is now being inundated by entrepreneurs awaiting the influx of the world's greatest fisherman to harvest this plentiful bounty. The docks and warehouses are being revitalized, and now it is time to begin the real adventure. Go build your Fleet and become master of the high seas!

Fleet is an exciting, strategic card game with in-depth decisions and thrilling game play that new and experienced gamers can enjoy! In Fleet, you'll acquire licenses, launch boats, and fish the great briny blue. The player who best manages his resources and acquires the most VP via fish, licenses, and boats will build the strongest fleet and lead his crew to victory!

Luxor [Game] BGG
other title: Luxor: Collector's Edition
genre: Adventure / Ancient platform: Boardgame publisher: Queen Games / Calamity Games
On the hunt for priceless treasures, groups of adventurers explore the legendary temple at Luxor. Their ultimate goal is the tomb of the pharaoh, but many treasures can be collected as they search. As they explore, the challenge unfolds: The player who manages to quickly get their team of adventurers to the tomb, while salvaging as many treasures as possible, will be the winner.

Luxor offers variable game play as the path that leads to the tomb is different for every game — and will even change during play!

—description from the publisher

In Luxor, players move their adventurers through the temple with the goal of reaching the tomb in the middle of the game board. At the start of the game each player gets dealt 5 cards, which he is not allowed to change the order of.

In each round players take turns that consist of 3 actions:

1. Choose either the left or right most card to play to the discard pile.

According to the played card move, one adventurer that many tiles forward towards the tomb. An adventurer only moves from tile to tile, jumping over empty spaces and not counting them.

2. When the adventurer has completed his movement, he performs the action of that tile, if possible. Depending on the tile this can have various effects:

Treasure tile - If enough of a players adventurers player are placed on a tile, the player can collect that tile and earn points for it. Additionally he keeps the tile, trying to collect treasure sets consisting of the three different treasure kinds, vase, statue and necklace.

Horus tile - The player can either gain a key or a Horus Card. He will need the key to enter the tomb and the special Horus card offers unique and strong ways to move his adventurers once he plays that card.

Osiris tile - The tile acts as an catapult instantly moving the adventurer a certain amount of tiles forward.

Temple tile - On these tiles players get special bonuses, like scarabs that are worth victory points or joker tiles, which complete treasure sets. The most unique tile is the tunnel. If an adventurer lands on a tunnel he instantly gets teleported to the next tunnel in play, creating a shortcut through the temple.

3. After performing the action of the tile, players draw one card from the draw pile to refill their hand to five cards. The drawn card is placed in the middle of the hand.

At the start of the game, players can chose to move one of 2 adventurers. Every time an adventurer crosses over an Anubis statue for the first time he gains a new adventurer which is placed at the start.

The game ends once two adventurers reach the tomb. But in order to get in the tomb and collect the valuable sarcophagi, players need to have a key, which they collect from landing on Horus tiles. One key is needed for each adventurer wanting to enter the tomb.

The round is finished and then the game ends with a final scoring.

The player who now has the most points is the winner!

Niagara [Game] BGG
other title: Iguazu / 瀑布淘金客
genre: Nautical platform: Boardgame publisher: Zoch Verlag / 999 Games
Niagara is set in the not particularly safe world of rushing waterfalls. In the late 18th Century, the Shawnee and Iroquois Indians pointed white Desperadoes, Mercenaries and Adventurers in the direction of hidden caches of valuable jewels, in the hopes of turning them against one another and away from their territorial expansion ambitions. Players play as some of those Adventurers.

The first player to be able to claim ownership of five jewels is the winner. But the chase after the riches has some snags. The speed of the river is always changing, since the speed depends on the decisions of the players and the changeable weather. And once a canoe goes over the falls, it's a hefty investment to replace it. And there are also the Desperadoes to contend with, who aren't above trying to plunder the riches from Adventurers returning home. Niagara is distinguished by an innovative movement mechanic as well as a beautiful three-dimensional rendering of the waterfall setting.

Expanded by:


Niagara: Diamond Joe
Niagara: The Spirits of Niagara


Down Under [Game] BGG
genre: Abstract Strategy platform: Boardgame publisher: Bambus Spieleverlag
Down Under is a tile placing game where players place their tiles trying to increase their route. The player with the longest route at game end is the winner. As tiles also contain animals, players score or lose extra points for having groups of specific animals in their route.

Down Under includes a separate game Sturt's Stony Desert, played using the flipside of the tiles. If you own Down Under, you own Sturt's Stony Desert.
user summary

Alhambra [Game] BGG
other title: Alhambra: 15th Anniversary Revised Edition / Münster
genre: City Building / Medieval platform: Boardgame publisher: Queen Games / Asterion Press
Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the construction of the ALHAMBRA.

The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have enough of the right currency. Because no matter whether they are stonemasons from the north or horticulturalists from the south, they all want a proper wage and insist on their "native" currency. With their help towers can be constructed, gardens laid out, pavilions and arcades erected and seraglios and chambers built.

In Alhambra, players are acquiring buildings to be placed within their Alhambra complex.

The money in Alhambra comes in four different currencies and is available in the open money market. The 54 buildings of six types become available for purchase in the building market four at a time; one building is available in each of the four different currencies. On a player's turn, a player may 1) take money from the open money market, 2) purchase a building from the building market and either place it in his Alhambra or reserve, or 3) engage in construction and re-construction projects with buildings that have been placed in the player's Alhambra or reserve. The game rewards efficiency, as when a player purchases a building from the market for the exact amount of money, the player may take another turn.

Players with the most buildings in each of the six building types in his Alhambra score in each of the scoring phases, and points are awarded for players' longest external "wall" section within their complex. The game ends when the building market can no longer be replenished from the building tile supply, and there is a final scoring, whereupon the player with the highest score wins.

Integrates with:

Alhambra: The Dice Game (a variant in which you can combine Alhambra buildings with Alhambra dice.)


Bandido [Game] BGG
other title: Bandido: Covid-19 / Бандідо
genre: Card Game platform: Boardgame publisher: Helvetiq / Buró
A light-security prisoner is trying to escape through tunnels starting underneath his cell. Will you be able to join forces and cards to stop him? Bandido is a cooperative game of strategy and observation for the entire family.

Can be combined with the sequel, Bandida.

Race [Game] BGG
genre: Racing platform: Boardgame publisher: (Self-Published)
Four Knonsters compete in a race in order to find out who is the fastest Knonster. Is it the anxious Rithle, the snappy Aristas, the self-confident Celya or the devious Elaari? Choose your two Favorites and help them to get a good rank in the race.

Gameplay:
The starting player is chosen randomly. Then, starting with the starting player, each player in clockwise order plays one of his cards and executes the instructions of the card. In most cases this means, that a certain Knonster will be moved forward a few steps. But there are cases where the card does not have an effect in the current game situation; in that case, no Knonster is moved. If a Knonster crosses the finish line after position 60, it will be placed on the best still available place on the podium. If a player has fewer than 5 hand cards, the player draws a card from the draw pile (if there are any cards left).

End of Game:
The game ends immediately after the third Knonster has crossed the finish line. Theoretically it can also happen, that the draw deck is depleted when a player is about to draw a card, but fewer than 3 Knonsters have reached the goal. In that case, the game also ends, but only for the Knonsters which have reached the goal the points will be distributed.

Concept [Game] BGG
other title: Concept Χωρίς λόγια / Koncept
genre: Deduction / Party Game platform: Boardgame publisher: Repos Production / ADC Blackfire Entertainment
In Concept, your goal is to guess words through the association of icons. A team of two players – neighbors at the table – choose a word or phrase that the other players need to guess. Acting together, this team places pieces judiciously on the available icons on the game board.

To get others to guess "milk", for example, the team might place the question mark icon (which signifies the main concept) on the liquid icon, then cubes of this color on the icons for "food/drink" and "white". For a more complicated concept, such as "Leonardo DiCaprio", the team can use the main concept and its matching cubes to clue players into the hidden phrase being an actor or director, while then using sub-concept icons and their matching cubes to gives clues to particular movies in which DiCaprio starred, such as Titanic or Inception.

The first player to discover the word or phrase receives 2 victory points, the team receives points as well, and the player who ends up with the most points wins.

Kingdom Builder [Game] BGG
other title: Królestwo w Budowie
genre: Medieval / Territory Building platform: Boardgame publisher: Queen Games / Devir
In Kingdom Builder, the players create their own kingdoms by skillfully building their settlements, aiming to earn the most gold at the end of the game.

Nine different kinds of terrain are on the variable game board, including locations and castles. During his turn, a player plays his terrain card and builds three settlements on three hexes of this kind. If possible, a new settlement must be built next to one of that player’s existing settlements. When building next to a location, the player may seize an extra action tile that he may use from his next turn on. These extra actions allow extraordinary actions such as moving your settlements.

By building next to a castle, the player will earn gold at the end of the game, but the most gold will be earned by meeting the conditions of the three Kingdom Builder cards; these three cards (from a total of ten in the game) specify the conditions that must be met in order to earn the much-desired gold, such as earning gold for your settlements built next to water hexes or having the majority of settlements in a sector of the board.

Each game, players will use a random set of Kingdom Builder cards (3 of 10), special actions (4 of 8), and terrain sectors to build the map (4 of 8), ensuring you won't play the same game twice!

Kingdom Builder FAQ - please read before posting questions in the forum.

Valletta [Game] BGG
genre: City Building / Renaissance platform: Boardgame publisher: Hans im Glück / Z-Man Games
In 1566, Jean Parisot de Valette, 49th Grand Master of the Order of Malta, laid the foundation for Valletta, the future capital of Malta.

In Valletta, players take inspiration from Jean Parisot de Valette in order to procure raw materials; hire merchants, bricklayers and roofers; and build their own version of the magnificent capital, with its mighty bastions, baroque buildings, and a right-angled street network. Cultivate your contacts with the Order of Malta to improve your reputation.

Players are supervised in their work by de Valette, who patrols his streets as a building inspector. When he reaches the end of his patrol, the game ends and a winner is determined.

Quoridor [Game] BGG
other title: Bloqueio / Bloqueio 4 cores
genre: Abstract Strategy / Children's Game platform: Boardgame publisher: Gigamic / Broadway Toys LTD
The abstract strategy game Quoridor is surprisingly deep for its simple rules. The object of the game is to advance your pawn to the opposite edge of the board. On your turn you may either move your pawn or place a wall. You may hinder your opponent with wall placement, but not completely block them off. Meanwhile, they are trying to do the same to you. The first pawn to reach the opposite side wins.

Zooloretto: The Dice Game [Game] BGG
other title: Dierentuin: Dobbelspel / Zooloretto Würfelspiel
genre: Animals / Dice platform: Boardgame publisher: ABACUSSPIELE / 999 Games
Zooloretto: The Dice Game takes the basic Zooloretto / Coloretto game play – on a turn either add to the offerings on display, or take one set of offerings – and replaces the cards with dice so that you'll never know which animals will pop up for you to take. Each player has her own scoresheet, which represents her zoo, with space for five types of animals: one crocodile, two ostriches, up to five lions. The scoresheet also has space to collect coins and barns for animals that don't fit in the appropriate pens.

On a turn, the active player takes one of two actions:

Take two dice from the reserve, roll them, then assign each die to a transport cart on the game board.
Take all the dice in one transport cart, then tick off the animals/coins on those dice on your scoresheet.


Dice can be placed in separate carts, and the number of dice is limited to six, eight, or ten depending on the number of players. The round continues until each player has taken dice from a cart, then a new round begins. The first player to fill the pen of a particular type of animal receives a bonus; if a player takes more animals than she has room for, however, she ticks off the barn for each type of overflow animal.

The game ends once a player has filled all her animal pens or has space in only one pen. Players score one point for each animal and any bonus points they received; they lose two points for each barn ticked off, but for each group of coins collected, one penalty can be ignored. (Alternatively, coin groups are worth one point.) The player with the highest score wins!

Cacao [Game] BGG
other title: Kakao / Kakaó
genre: Economic / Farming platform: Boardgame publisher: ABACUSSPIELE / 999 Games
Cacao is a tile-placement game that immerses players in the exotic world of the "fruit of the Gods". As the chief of your tribe, you must lead your people to prosperity through the cultivation and trade of cacao — and to do that, you'll need to put them to work in the best way possible.

In the game, each player has an individual deck of square worker tiles, with the number of workers on each side of the tile varying from tile to tile. The playing area starts with only a couple of jungle tiles in play: a cacao field and a small market; two jungle tiles are laid face up, and the remaining jungle tiles stacked as a draw pile.

On a player's turn, he places one of her worker tiles on the board adjacent to one or more jungle tiles already in play, then (if two worker tiles are next to an empty space) adds one of the jungle tiles to the playing area in this space. Her workers then get busy and deliver the results of their effort: If you placed workers next to a cacao field, you receive one or two cacao markers per worker; if they're next to a market, you can choose to sell one cacao marker per worker at the listed price; if next to a well, you receive water; if next to a temple, they stand and look good until the end of the game; and so on. He then refills her hand from her personal deck to three worker tiles.

Once all players have used all of their worker tiles, the game ends. Players score (or lose) points based on their water supply, and each temple rewards whichever players sent the most workers to it. In the end, whoever has collected the most gold wins.

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