Billabong

BGG
Billabong

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High Tail It! / 빌라봉
release year: 1992
platform: Boardgame
genre: Abstract Strategy / Animals / Racing
designer: Eric Solomon
artist: Klemens Franz / Ralf E. Kahlert / Alvin Madden
publisher: AMIGO / franjos Spieleverlag

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overview

In the geometrical racing game Billabong, players maneuver teams of kangaroos jumping around a "billabong" ("a dead-end channel extending from the stream of a river," a term used in Australia). The board is made up of checkerboard-style squares around the billabong in the middle.

On your turn, you move one of your five kangaroos, usually moving it in a jump or series of jumps over the other kangaroos. Jumps can be long; if the kangaroo to be jumped over is five spaces away, for example, the landing space will be five spaces beyond. The other option — to move a kangaroo just one space — is usually used as a positioning tactic for a subsequent move. The first player to get all five kangaroos around the billabong and over the finish line wins.

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